Database

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Regional Census

Initiatives

Collate detailed social-political data on the populations of zones. Rapidly gather Intel on zones over time.

$11

Remote Expertise

Initiatives

Start with a remote specialist attachment

$0

Remote Outreach 1

Initiatives

Send dedicated teams to hard-to-reach zones to ensure the benefits of Civilian Initiatives reach them. Speeds up roll out of Initiatives in Remote zones.

$6

Remote Outreach 2

Initiatives

Increase the capacity of your focused Remote Outreach teams. Speeds up roll out of Initiatives in Remote zones.

$13

Remote Subsidies

Initiatives

Establish a programme to ensure that development benefits reach isolated communities. Accelerates roll out of initiatives and Increases Support Level in Remote zones.

$4

Rural Expertise

Initiatives

Start with a rural specialist attachment

$0

Rural Outreach 1

Initiatives

Send dedicated teams to agricultural zones to ensure the benefits of Civilian Initiatives reach them. Speeds up roll out of Initiatives in Rural zones.

$4

Rural Outreach 2

Initiatives

Secure funding to increase the capacity of your focused Rural Outreach teams. Speeds up roll out of Initiatives in Rural zones.

$11

School Expansion

Initiatives

Fund projects to rebuild abandoned school buildings and to construct new schools. Increases Support Level, especially amongst hostile population. Fast to roll out.

$1

School Regeneration

Initiatives

Rehabilitate existing school buildings, and provide staff and community trainers where needed. Increases Support Level, especially amongst hostile population. Fast to roll out.

$1

School Supplies

Initiatives

Fund provision of schooling equipment and resources, such as mobile libraries. Increases Support Level, especially amongst hostile population. Fast to roll out.

$2

Secure Compounds

Initiatives

Supply Experts with military grade building materials and security protocols for their compounds. Allows Experts to withstand small scale Insurgent attacks before sustaining casualties. Decreases movement speed for Experts.

$5

Security Checkpoints

Initiatives

Garrisons set up fortified checkpoints across the zone to detect and hinder enemy activity. Improves zone security, making it harder for Insurgents to take control.

$10

Sell Arms

Initiatives

Smuggler siphons gear and weapons away from National soldiers, in order to make a 'killing' elsewhere. Decreases National soldier strength.

Services Discussions

Initiatives

Work with local people to understand their education, healthcare, water and sanitation requirements.

$2

Sniper Support

Initiatives

Fleeing insurgents take 1 casualty for every soldier and garrison assisting in the fight

$0

Strategic Communications

Initiatives

Use electronic media, cell phones and radio to empower conversation amongst locals and rapidly communicate news to the region. Multiplies existing and future Support Level.

$8

Surveillance Drones

Initiatives

Authorise use of Unmanned Aerial Vehicles to provide surveillance capability and track threats on the ground. Provides temporary Intel on a zone and identifies enemy activity.

$8

Tank Justice

Initiatives

People convicted of serious corruption offences may be executed by being run over by a tank. Reduces Corruption and Support Level.

$0

Telecoms 1

Initiatives

Establish infrastructure to provide 3g networks and basic internet services. Slightly increases Support Level. Becomes significantly more effective as completed in more zones.

$4

Telecoms 2

Initiatives

Expand upon telecommunications infrastructure to provide reliable internet access and 4g coverage. Slightly increases Support Level. Becomes significantly more effective as completed in more zones.

$4

Temporary Crackdown

Initiatives

Smuggler orders the arrests of some of his competitors. Treat the symptoms, not the cause... Temporarily decreases Corruption level.

$5

Trip Wires

Initiatives

When destroyed, garrisons kill all insurgents in the neighbouring zones

$0

Tuberculosis Eradication

Initiatives

Prevent tuberculosis via Bacille Calmette-Guérin (BCG) vaccination drives. Increases Support Level, especially amongst hostile population. Doesn't require Intel.

$2