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Deploy National Soldiers 4

Initiatives

Slowly train a permanent National Soldier unit (green colour). Slower and weaker than Coalition soldiers but much less likely to antagonise locals.

$10

Deploy National Soldiers 4

Initiatives

Slowly train a permanent National Soldier unit (green colour). Slower and weaker than Coalition soldiers but much less likely to antagonise locals.

$10

Deploy National Soldiers 5

Initiatives

Slowly train a permanent National Soldier unit (green colour). Slower and weaker than Coalition soldiers but much less likely to antagonise locals.

$14

Development Bank

Initiatives

Provide financial resources to help businesses get started and expand capacity. Provides more jobs. Significantly increases Support Level especially in Urban zones. Hostile population reduces effectiveness.

$4

Development Discussions

Initiatives

Work with local people to understand their economic, business and jobs requirements.

$2

Dirt Roads 1

Initiatives

Improve smaller roads and dirt tracks, removing pot holes and widening where needed Makes zones more accessible. Gives bonus to construction, combat and Intel.

$4

Dirt Roads 2

Initiatives

Lay gravel and stone as needed in order to improve minor roads to modern standards. Makes zones more accessible. Gives bonus to construction, combat and Intel.

$5

District Representatives

Initiatives

Assign {operation} representatives to individual zones so that they can work with community leaders and gather reliable information on what is going on. Gathers Intel on zones over time.

$8

Effective Procurement

Initiatives

Put good people and proper mechanisms in place to clean up procurement channels and make it harder to skim money off the top of deals and contracts. Initiatives cause less Corruption when funded.

$3

Electricity 1

Initiatives

Repair neglected power infrastructure, focusing on supply lines and generator capacity. Increases Support Level and speeds up deployment of Initiatives.

$6

Electricity 2

Initiatives

Expand availability of electricity through construction of new power infrastructure. Increases Support Level and speeds up deployment of Initiatives.

$10

Employment Support Programme

Initiatives

Provide poppy farmers with alternative livelihoods through job creation, sustainable crops and retraining. Poppy Field destruction no longer makes locals hostile. Costs money per field.

Enhanced Surveillance

Initiatives

Outfit surveillance drones with state-of-the-art multi-lense cameras. Drones upgraded to scan multiple zones at once.

$6

Expanded Health Care

Initiatives

Broaden the scope of the medical network to address child mortality and malnutrition concerns. Increases Support Level, especially amongst hostile population.

$1

Explosive Rounds

Initiatives

Upgrade the 30mm autocannon ammunition belts with high explosive rounds for significantly increased firepower. Insurgents take multiple casualties when forced to flee by the Helicopter Gunship.

$9

Export Agencies

Initiatives

Open export offices and identify products suitable for international markets. Provides more jobs. Significantly increases Support Level. Hostile population reduces effectiveness.

$3

Extended Convoys

Initiatives

Negotiate contracts with vehicle manufacturers to provide more trucks and increase the size of Convoys bringing supplies to the Large Infrastructure Project. Convoys provide more supplies to the Large Infrastructure Project upon arrival.

$8

Extra tank

Initiatives

Deploy an additional tank upgrade to equip on a soldier. Tanks are powerful in combat but can't enter difficult terrain, support other soldiers or gather intel. They cause significant disruption to civilian life.

$8

Foreign Relations Office

Initiatives

Develop diplomatic contacts and relationships. Engage with rival foreign countries to reduce their support for the Insurgents. Provides additional diplomatic options. Becomes more effective over time.

$10

Fuel Hoarding

Initiatives

Ration distribution of fuel and confiscate it from civilians as needed to ensure the military get all the fuel they need. Increase speed of military units, but decrease Support Levels.

$0

Heavy Ordnance

Initiatives

Airstrikes use more powerful ordnance, such as bunker busters and cluster munitions. Significantly increases strength of Airstrikes but makes civilian casualties more likely.

$9

Helicopter Gunship

Initiatives

Authorise use of a Helicopter Gunship to provide mobile offensive and defensive capabilities. Forces Insurgents to flee the zone and provides Intel Builds a temporary Garrison to support nearby soldiers.

$10

Highways 1

Initiatives

Build and upgrade the region's dilapidated highway network with a higher quality tarmac. Makes zones more accessible. Gives bonus to construction, combat and Intel.

$6

Highways 2

Initiatives

Upgrade the region's highways to modern international standards, broadening them into multiple lanes to improve travel times and reduce congestion. Makes zones more accessible. Gives bonus to construction, combat and Intel.

$7